Effects, Filters & Grade
55 looks, 17 GPU effects, and a real grading panel
Grade one clip, or drop an adjustment layer over the whole sequence and grade everything under it at once. Every filter carries an intensity so a look is a starting point, not a commitment.
- Filter presets
- 55 / 10 categories
- GPU effects
- 17
- Grade sliders
- 11
- Adjustment layers
- Range + region scoped
- Keyframeable
- Yes, all grade values
[How it works]
Effects, Filters & Grade in three moves
Pick a look
55 presets sorted by intent — skin tone, portrait, atmosphere, landscape, cinematic, vintage, artistic, mood, retro, modern.
Dial the intensity
Every preset has a 0–100 intensity. Take a strong look down to a suggestion without rebuilding it.
Grade underneath
Temperature, tint, saturation and hue, then exposure, contrast, highlights, shadows, whites, blacks, and brilliance.
[Under the hood]
Built to be used, not just demoed
The details that separate a party trick from a tool you reach for daily.
Adjustment layers
A full-frame item on its own track that applies its grade and filters to everything beneath — optionally scoped to a frame range or a region.
GPU effects
Vignette, glow, duotone, pixelate, halftone, chromatic aberration, thermal vision and more, each an instance with its own enable flag and parameters.
Stack effects freely
Effects are instances, not slots. Run two blurs at different radii, or a duotone under a scanline pass.
Blend modes
Eleven compositing modes — multiply, screen, overlay, colour dodge, linear burn, soft light and the rest — on any visual item.
Sharpen, clarity, fade
Three finishing controls with no GPU-effect equivalent, applied as CSS filters so they cost nothing at preview time.
Everything is keyframeable
Grade values are registered animatable properties — ramp an exposure across a shot instead of cutting to a new look.
[The full inventory]
Everything in Effects, Filters & Grade
NO MARKETING ROUNDING. THESE ARE THE ACTUAL NAMES IN THE APP.
Cinematic, mood & modern
Skin tone & portrait
Atmosphere & landscape
Vintage & retro
GPU effects
Grade controls
- Colour
- Temp ±50 · Tint ±50 · Saturation ±50 · Hue ±180
- Lightness
- Exposure · Contrast · Highlights · Shadows
- Tone
- Whites · Blacks · Brilliance
- Filter intensity
- 0–100 per preset
- Blend modes
- normal · multiply · screen · overlay · darken · lighten · +5
[ReelMy · agent surface]
Ask for it instead of clicking it
ReelMy applies looks by preset id and can write raw grade values, so "warmer, and lift the shadows a touch" lands as real slider positions.
All 79 tools[Questions]
Effects, Filters & Grade, answered
Not today. Looks ship as parameterised filter presets with an intensity control; LUT import is on the roadmap.
Effects run on the GPU in the preview, and the preview can drop to a proxy quality tier while you scrub. The export always uses full resolution.
Yes — that's what an adjustment layer is for. Everything beneath it inherits the grade, and you can scope it to a frame range.
[Launching July 22, 2026]
Your next reel is one prompt away
Get early access before July 22, 2026 — no card, no watermark. The moment it lands, ReelMy cuts the first pass while you grab coffee, then you take the timeline as far as you want.